Batmud: Create rift vortex spell

This spell can let you and party members get immunity to the spell ‘suppress magic’. The process involves summoning a vortex, plucking orbs from it, and then using the orbs for the actual protective buff.

This is of course a highly situational thing, but very nice to have when you need it.

The in game help reads:

No saving throw.
Casting time: 6 rounds.
Type of spell: neutral spell.
Affecting stats: wis.
Cast type: rift.
Spell point cost: 202.
A rift vortex is a temporary well into the raw energies which tie different
worlds together. Strange dark orbs float in the vortex, and once retrieved,
can provide protection from magical suppression.
This spell uses 5 rift sparks.