Directions for a New World

For the moment I'm just dumping the directions between preformated tags, which might make this page look hella ugly (some directions might go out past the border of the page. I'll fix it sometime, sooner if someone actually complains. Not to mention I haven't made much effort to place the directions into any kind of logical order. The standard disclaimer "Not my fault if these directions eat your puppy." applies.

Paths attempt to follow the following criterion:

Stick to roads and paths where possible, even at the cost of moderate extra net distance. These terrains cost very few endurance points and have few or no dangerous monsters.

Where reasonable, stick to other terrains which are believed to be safer or have lower endurance costs, even at the cost of a small amount of extra net distance.

Be as direct as possible aside from that.

Important note

The game can only accept so many commands at one time. Imputting some of the longer direction strings all at once has a good chance of bugging and sending you into the ocean. You should break up the strings, either manually, or by setting up client aliases with features such as zMud's #wait command.

Laenor Walking. Main city is Arelium
------------------------------------
church_to_south_cross:
20 e;20 e;14 e;4 se;12 s      
Roadtype Terrain.

south_cross_to_church:
12 n;4 nw;20 w;20 w;14 w
Roadtype Terrain.

south_cross_to_orion_cross:
3 e;se;5 s;se;8 s;5 se;4 s;2 se;2 s;11 se;3 e;4 se;3 e;ne;2 e;3 se
Roadtype Terrain.

orion_cross_to_south_cross:
3 nw;2 w;sw;3 w;4 nw;3 w;11 nw;2 n;2 nw;4 n;5 nw;8 n;nw;5 n;nw;3 w
Roadtype Terrain.

south_cross_to_harbor:
10 w;5 nw;2 ne
Roadtype Terrain.

south_cross_to_circus:
10 w;5 nw;4 w;9 nw;8 w;8 nw;5 w;4 sw;3 s
Roadtype Terrain.

south_cross_to_laenor_ferry:
10 w;5 nw;4 w;9 nw;8 w;8 nw;5 w;17 nw;10 n;nw;6 n;ne;10 n;2 nw;2 n;2 ne;2 n;
2 ne;11 n;ne;3 n;3 ne;13 n;2 nw;n;nw
Roadtype Terrain.

laenor_ferry_to_south_cross:
se;s;2 se;13 s;3 sw;3 s;sw;11 s;2 sw;2 s;2 sw;2 s;2 se;10 s;sw;6 s;se;10 s;
17 se;5 e;8 se;8 e;9 se;4 e;5 se;10 e
Roadtype Terrain.

sc_to_diggas:
10 w;5 nw;4 w;9 nw;8 w;8 nw;5 w;4 sw;3 s;sw;s;2 sw;2 w;sw;3 w;3 nw;w;11 sw;se
Contains Unsafe Terrain.

diggas_to_sc:
nw;11 ne;e;3 se;3 e;ne;2 e;2 ne;n;ne;3 n;4 ne;5 e;8 se;8 e;9 se;4 e;5 se;10 e
Contains Unsafe Terrain.

orion_cross_to_knights_cross:
4 e;4 se;9 e;3 ne;4 e;4 ne;20 e;3 e;9 ne;5 n
Roadtype Terrain.

knights_cross_to_drawbridge:
10 e;5 ne;12 n;nw;8 n;ne;3 n;4 ne;7 e
Roadtype Terrain.

knights_cross_to_tarmalen_summer:
10 e;5 ne;12 n;nw;8 n;ne;14 n;3 ne;3 n;12 ne;4 e;12 ne;8 e;5 ne;8 n;2 ne;11 e;
2 ne;3 e;8 ne;2 e;6 ne;13 e;2 se
Contains Unsafe Terrain.

orion_cross_to_joseph:
4 e;4 se;9 e;3 ne;4 e;4 ne;20 e;3 e;9 ne;5 n;3 e;4 se;12 e;se;e;se;14 e;se;12 e;
ne;3 e;ne

joseph_to_hugoville:
se;5 e;se;3 e;2 se;3 e;ne;5 e;se;5 e;ne;3 e;ne;4 e;ne;e;ne;e;2 ne;7 e;se;6 e;
7 ne;4 e;8 ne;13 n;2 ne;9 n;nw

orion_cross_to_wind_temple:
4 e;4 se;9 e;3 ne;4 e;4 ne;20 e;3 e;9 ne;5 n;3 e;4 se;12 e;se;e;se;14 e;se;12 e;
ne;10 e;se;3 e;2 se;3 e;ne;5 e;se;5 e;ne;3 e;ne;4 e;ne;e;ne;e;2 ne;7 e;se;6 e;
7 ne;4 e;8 ne;13 n;2 ne;9 n;3 ne;8 n;2 ne;17 n;13 ne;3 n;nw;5 sw;3 w;sw;
2 s;sw;w;3 sw;3 w;nw;w;3 nw;n



Furnachia Walking. Main City is Rilynttar
-----------------------------------------
portal_to_rilynttar_sc:
5 n;20 e;20 s;2 s
Roadtype Terrain.

rilynttar_sc_to_ferry (Through City):
20 n;2 n;20 w;13 w;2 nw;3 n
Roadtype Terrain.

ferry_to_rilynttar_sc (Through City):
3 s;2 se;13 e;20 e;2 s;20 s
Roadtype Terrain.

portal_to_lord_chaos:
5 n;20 e;20 e;14 e;13 se;14 s;7 sw;5 w;sw;s:
Contains Unsafe Terrain.

Rothikgen Walking. Main City is Shadowkeep
------------------------------------------
portal_to_amberly_cross:
2 n;13 w;sw;8 s;4 sw;19 s;6 se;15 s;5 se;16 s
Roadtype Terrain.

amberly_cross_to_four_winds_cross:
4 s;15 se;15 e;20 se;20 e
Roadtype Terrain.

four_winds_cross_to_ferry:
5 se;13 s;12 sw;6 s;12 sw;9 w;nw;2 n
Roadtype Terrain.

four_winds_cross_to_donaru:
5 se;20 e;8 e;7 ne;10 e
Roadtype Terrain.

ferry_to_shadowkeep_portal:
2 s;se;9 e;12 ne;6 n;12 ne;13 n;5 nw;20 w;20 nw;15 w;15 nw;20 n;5 nw;15 n;6 nw;
19 n;4 ne;8 n;ne;13 e;2 s
Roadtype Terrain.


Lucentium Walking. Main City is Lorenchia
-----------------------------------------
portal_to_lanzia_harbour
15 n;8 nw;8 n;13 ne;11 n;7 nw;2 n;ne;2 n;2 ne;n;7 ne;5 e

portal_to_ferry
15 n;8 nw;8 n;13 ne;11 n;7 nw;17 w;6 nw;14 n;16 ne;4 n;6 ne;14 n;13 nw;9 n

ferry_to_portal
9 s;13 se;14 s;6 sw;4 s;16 sw;14 s;6 se;17 e;7 se;11 s;13 sw;8 s;8 se;15 s


Desolathya Walking. Main City is Calythien
------------------------------------------
portal_to_sc
6 e;se;s;se;2 e;se;3 se;18 s

sc_to_brimshire
11 sw;20 w;w;9 sw;10 w;3 sw;11 w;14 sw;11 e;9 se;6 e;3 ne;2 e;2 ne;2 n

brimshire_to_buckthorn
2 s;2 sw;2 w;3 sw;4 se;16 s;4 se;5 s;7 se;sw;9 w;15 sw;8 w;6 sw;19 w;nw;2 n

portal_to_ferry
6 e;se;s;se;2 e;se;3 se;18 s;15 se;10 e;17 se;10 s;11 se;9 s;16 se;5 s;9 se;5 e;
2 se;10 s;15 se;5 s;6 se;3 e;16 se;2 s;11 se;19 e

portal_to_tarm_spring
6 e;se;s;se;2 e;se;3 se;18 s;15 se;10 e;17 se;10 s;11 se;3 sw;8 w;6 sw;4 s;6 sw;
4 s;9 sw;2 sw;2 s;2 se;4 e


Last modified on: April 27 2007 06:37:21